A small world of play
Little games.
Big discoveries.
A cozy, controller-first arcade for curious kids. Pick something fun, press play, and see where it takes you.
Browser demo is free. Desktop test tokens are spent per launch, never per minute.
Pictures before words.
Made for children who haven't learned to read yet. Games teach through play, sound and discovery.
Download. Then wander.
Installed games play offline. Updates wait until playtime is over, and saves stay separate.
Your game. Your release.
Host your own files and publish once. Cubby follows a stable manifest; no ZIP or second release required.
For humans & coding agents
Make something
worth pressing play for.
The game-author guide explains the audience, controls, saves and store contract. The manifest spec and standalone generator make your next release straightforward.
Build a Cubby game
Offline games, controller input, lifecycle, saves and a publishing checklist.
THE CONTRACT ↗Release & store specs
Schema 2, verified files, registry entries, update rules and one release workflow.
TAKE THE TOOL ↓Manifest generator
One Python file. No dependencies, Cubby installation or hand-written hashes.
Agent-friendly sources: game-authoring.md · game-release-manifest.md